Bethesda Lacks "Engineering Knowhow" to Make New Vegas Remaster - Inside Games Daily
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In this episode of Inside Games Daily, host Lawrence dives into a revealing interview with Chris Avalon, senior designer of Fallout: New Vegas, who claims Bethesda lacks the engineering know-how to remaster the beloved game. Avalon attributes this to Obsidian's refusal to deliver the New Vegas source code at the project's end—only receiving a $10,000 check—despite a formal milestone. He recounts tense working relationships with Bethesda, including a meeting where a tech director rebuked him for promising 30 FPS, and a PowerPoint presentation from Bethesda criticizing Obsidian’s work on DLCs. Despite both studios now being under Microsoft/Xbox, Avalon’s anecdotes suggest lingering friction. The episode explores the possibility of a Fallout 3 remaster first, given its broader appeal and technical feasibility, before any New Vegas remake. While the future remains speculative, the episode ends on a hopeful note, suggesting that nostalgia-driven remasters could reignite interest in the Fallout franchise.
Bethesda may lack the engineering capability to remaster Fallout: New Vegas due to missing source code from Obsidian.
Obsidian’s refusal to deliver source code—despite a $10,000 payment—undermines future remaster efforts.
Tensions between Obsidian and Bethesda during New Vegas development included public criticism and dismissive feedback.
A Fallout 3 remaster is likely to precede a New Vegas remaster due to higher demand and technical ease.
Microsoft/Xbox ownership of both studios creates opportunity, but cultural and historical friction remains.
Bethesda’s Engineering Gap for a New Vegas Remaster
“I don't think Bethesda has the engineering know-how to make a remaster of New Vegas at all.”
The Source Code Controversy
Obsidian’s decision to withhold the New Vegas source code—despite a $10,000 payment—raises serious questions about the feasibility of a remaster.
Tense Working Relationships with Bethesda
“In my mind, it's inexcusable that a game would not run 30 frames per second. So I said, yes, it will. And to my surprise, I'm in this Bethesda meeting. This tech director starts lecturing me about you shouldn't have said that.”
The Fallout 3 Remaster as a Precedent
The episode speculates that Fallout 3 will likely be remastered first due to its broader appeal and technical readiness, setting the stage for a future New Vegas remake.
Hope for Future Collaboration
“I hope for the sake of all of us gamers that they actually do sit down and talk it out and be like, let's make a New Vegas remaster...”
“In my mind, it's inexcusable that a game would not run 30 frames per second. So I said, yes, it will. And to my surprise, I'm in this Bethesda meeting. This tech director starts lecturing me about you shouldn't have said that.”
“I don't think Bethesda has the engineering know-how to make a remaster of New Vegas at all.”
“I hope for the sake of all of us gamers that they actually do sit down and talk it out and be like, let's make a New Vegas remaster...”
Host
Guest
Fallout: New Vegas
other
Bethesda
organization
Obsidian Entertainment
organization
Chris Avalon
person
Displate
organization
Fallout 3
other
Microsoft
organization
Xbox
organization
The Outer Worlds
other
Elder Scrolls V: Oblivion Remastered
other
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