Mentioned In Dispatches S16 E10 – Getting A Job in the Tabletop Industry
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In this episode of 'Mentioned In Dispatches' Season 16, Episode 10, hosts from the Armchair Dragoons explore the multifaceted pathways to securing a job in the tabletop gaming industry, featuring insights from veteran industry figures Chris Pramus of Green Ronin and Ross Thompson, creator of the popular Facebook job board for tabletop gaming. The conversation traces personal journeys—from freelance gigs and volunteer roles at game stores to convention organizing and marketing positions—highlighting how serendipity, persistence, and networking often open doors. Chris recounts his early freelance work for Mayfair Games and his path through Wizards of the Coast and miniatures design, while Ross shares his rise from running local War Machine leagues to founding Kingdom Con and launching a thriving job-finding Facebook group now boasting 26,000 members. The episode underscores that full-time roles are rare, with most opportunities being part-time, freelance, or project-based. Key themes include the importance of knowing the games you want to work with, building a portfolio, leveraging social media and job boards, and embracing the DIY ethos through self-publishing and crowdfunding. The hosts emphasize that the industry is accessible to passionate individuals willing to start small, contribute value, and remain adaptable in a rapidly evolving landscape. The episode concludes with a powerful message: you don’t need a traditional career path—just initiative. Whether it’s volunteering at a convention booth, submitting to community content programs, or bootstrapping your own game through print-on-demand services like Blue Panther, the industry rewards those who take action. The story of Larry Pinkerton, a retired National Guard member who designed and published his Civil War wargame 'And the War Came' via Blue Panther, exemplifies how anyone can become a game designer with grit and determination. The hosts encourage listeners to stop waiting for permission and start building their presence—because in tabletop gaming, the next big thing might just come from someone like you.
Start by volunteering at conventions or working a company’s booth—this is one of the most effective ways to break into the industry.
Know the games and companies you want to work with; hiring managers value familiarity and passion over generic interest.
Use specialized job boards like Ross Thompson’s Facebook groups to discover hidden opportunities across marketing, sales, fulfillment, and design roles.
The DIY path is real: community content programs and print-on-demand publishing allow anyone to create and publish games with minimal overhead.
Full-time jobs are rare—most roles are part-time, freelance, or project-based, so build a portfolio and diversify your skills (e.g., design, art, streaming, marketing).
…and 3 more takeaways available in PodZeus
Introduction & Season Wrap-Up
The hosts introduce the episode, preview upcoming conventions like Origins and Gen Con, and set the stage for the topic: how to get a job in the tabletop industry. They welcome Chris Pramus and Ross Thompson as guest experts.
First Jobs in the Industry: Chris and Ross Share Their Beginnings
“I ended up working at the game store Game Empire San Diego for a couple of years with Cliff and Shauna and the whole thing there. Those were good times.”
From Freelance to Full-Time: Career Evolution
“If you wanted to get into stores, you had to go through game distributors. And to do that, you had to meet the distributors and convince them your game was worth carrying.”
Ross’s Journey: From League Organizer to Convention Founder
“I came back and told my dad, I was like, hey man, I got a really cool idea. This would be fun to do. And so he helped out a little bit with that early funds.”
The Power of Networking and Conventions
Both guests emphasize the importance of attending conventions like Gen Con and PAX to build relationships, meet industry insiders, and discover opportunities. Ross notes that working at booths is one of the best entry points.
“That was completely bootstrapped. Larry had an idea, said, I want to do this. And now he's a game designer. Great. And this is an industry that lets you do that. So why not?”
“You don’t need a traditional career path—just initiative. Whether it’s volunteering at a convention booth, submitting to community content programs, or bootstrapping your own game...”
“If you wanted to get into stores, you had to go through game distributors. And to do that, you had to meet the distributors and convince them your game was worth carrying.”
Host
Guests
Ross Thompson
person
Chris Pramus
person
Gen Con
other
Facebook Group
other
Wizards of the Coast
organization
Privateer Press
organization
Kingdom Con
other
Green Ronin
organization
PAX East
other
Blue Panther
organization
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