Pragmata Is Like Dead Space with Optimism
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In this bonus Easter-themed episode of The Besties, the hosts dive into the long-awaited game Pragmata, a third-person action shooter from Capcom that blends Dead Space's atmospheric tension with a surprisingly optimistic tone and Mega Man-inspired mechanics. The game follows Hugh, a grizzled space marine, and Diana, a robot child he adopts, as they navigate a 3D-printed space station filled with puzzles, combat, and emotional storytelling. While the game's core gameplay—especially the Pipe Dream-style hacking minigames and Metroidvania-lite level design—is praised for its creativity and evolution over time, the writing and dialogue are criticized as wooden and overly on-the-nose, particularly in its blunt handling of adoption themes. Despite this, the hosts appreciate the game's boldness in avoiding clichés and its hopeful, humanist spirit. The episode also features sponsor segments for Reddit and Aura Frames, discussions on recent games like Nier Automata and The Witcher 3, and a deep dive into niche titles such as Shattered Pixel Dungeon and The King Is Watching. The hosts reflect on the joy of revisiting old games, the power of visual storytelling (like watching the Super Mario Bros. movie on mute), and the unique experience of Exit 8: The Movie, a live-action adaptation of a viral game.
Pragmata blends Dead Space’s atmosphere with a hopeful, humanist tone and Mega Man-inspired gameplay, making it a standout in modern AAA action games.
The game’s Pipe Dream-style hacking minigames add a unique layer of strategy during combat, requiring players to navigate 2D grids while under fire.
Despite strong gameplay and level design, the story’s dialogue is criticized as wooden and overly literal, especially in its handling of adoption themes.
The hosts praise the game’s evolution—starting slow but building into a chaotic, satisfying combat experience by the end.
Nier Automata and The Witcher 3 are highlighted as two of the best games of the year, with deep storytelling and impactful player agency.
…and 2 more takeaways available in PodZeus
Easter Egg Hunt Chaos & Guest Introduction
The hosts kick off with a humorous take on Easter, recounting a chaotic egg hunt experience and introducing Andy Cortez, the oldest guest in the show’s history, who joins for a deep dive into Pragmata.
Pragmata: A Dead Space-Inspired Action Shooter with Optimism
“Pragmata is like Dead Space with optimism—same space station dread, but a brighter, more hopeful tone and a story about adoption that’s actually said out loud.”
The Writing & Emotional Core: Adoption, Dialogue, and Tone
The hosts critique the game’s dialogue as wooden and overly literal, especially in how it handles the adoption theme, but appreciate the boldness of stating it directly instead of implying it.
Level Design, Progression, and the Metroidvania Lite Experience
The episode explores Pragmata’s hub-and-spoke structure, 3D-printed environments like New York on the moon, and the game’s Metroidvania-lite progression with backtracking and skill unlocks.
The Controversy: Is Pragmata a Mega Man Game?
“They’re not selling a Mega Man costume? That’s horse armor shit. You don’t make a Mega Man suit and then refuse to sell it to us.”
“They’re not selling a Mega Man costume? That’s horse armor shit. You don’t make a Mega Man suit and then refuse to sell it to us.”
“Pragmata is like Dead Space with optimism—same space station dread, but a brighter, more hopeful tone and a story about adoption that’s actually said out loud.”
“The King Is Watching is one that I’m just like, oh, I want this game to just keep on having updates because every one they put out, they find a new way to kind of reinvent the loop.”
Hosts
Guest
Pragmata
other
Andy Cortez
person
Justin McElroy
person
Christopher Thomas Plant
person
Ross Rostick
person
Fresh
person
Dead Space
other
Nier Automata
other
Capcom
organization
The Witcher 3
other
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